A 2D strategy-based Factory Building game where the player is tasked with Recycling the garbage from the City. Receive shipments, refine them, and recycle them into something new for profit.
I designed the initial concept and name for Greenline, following that up with a game pitch which was approved shortly after. I then took on the roles of Lead Programmer and Game Designer, I designed and coded the systems for building, conveyors, machines, UI, and much more. I also helped out with the game design on items and recipes through excel.
Logan Lenihan (Project Manager)
Harrison Lyster-Ford (Programmer)
Sydney Culshaw (Artist)
David Tamayo (Artist)
Movement
Place/Select
Demolish
WASD / Arrow Keys
Left Click
Right Click
Roles
Lead Programmer, Designer
Date
Jun 2024 - Jul 2024
Engine
Unity
Languages
C#