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Description

A 2D strategy-based Factory Building game where the player is tasked with Recycling the garbage from the City. Receive shipments,  refine them, and recycle them into something new for profit.

What I did

I designed the initial concept and name for Greenline, following that up with a game pitch which was approved shortly after. I then took on the roles of Lead Programmer and Game Designer, I designed and coded the systems for building, conveyors, machines, UI, and much more. I also helped out with the game design on items and recipes through excel.

Team

Logan Lenihan (Project Manager)

Linkedin | Itch.io

Harrison Lyster-Ford (Programmer)

Linkedin | Itch.io

Sydney Culshaw (Artist)

Linked.in | Itch.io

David Tamayo (Artist)

Linkedin | Itch.io

Play Game
Controls

Movement

Place/Select

Demolish

WASD / Arrow Keys

Left Click

Right Click

Information

Roles

Lead Programmer, Designer

Date

Jun 2024 - Jul 2024

Engine

Unity

Languages

C#

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