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What I did

I was the Lead Programmer and Game Designer, I designed the original concept and pitch for the game and being the only programmer I lead development starting with the core turn-based mechanics, card drawing, combat, and much more.

Description

Unleash the Power Within Cards in Roguelike Card Game, a vibrant, cartoon world where you'll build the mightiest deck and conquer your rivals!

  • Manage your mana and strategize with the cards dealt to you to defeat your opponent!
  • 3D creatures and spells that explode with life! Watch your deck come alive on the battlefield!
  • Use spells to buff your creatures, replenish mana, or when your battlefield is full!

Code Samples

- Battle Controller

- Deck Controller

- Enemy AI

- Card

Team

Baqar Zaidi (Project Manager / Game Designer)

Itch.io | Linkedin

Jay Patel (Technical Artist)

Itch.io  | Linkedin

Vishal Varma (Environment Artist)

Itch.io  | Linkedin

Daniel Whang (Generalist)

Itch.io  | Linkedin

Play Game
Controls
Information

Roles

Lead Programmer, Designer

Date

May 2024 - Jun 2024

Engine

Unity

Languages

C#

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